Post by Draciane on Jan 23, 2008 12:23:02 GMT -8
January 23th, 2008
The Time Is Nigh!
(Artix hates this space ^ ) Nigh means "near". After nearly a year of brainstorming, coming up with ideas, tweaking code, finding loop holes, plugging them up, finding MORE loop holes, plugging those, going to the store for more loophole plugs, stopping for a smoothie, and coming back to only to trip over several other loop holes, It is a great pleasure to announce that we are FINALLY introducing a Dragon Coin Item Return policy, in-game.
Effecttive February 1st, 2008: When you purchase a Dragon Coin (DC) Item from an in-game vendor (like my shop, for example) you will have 48 hours from the minute of purchase to return that item to ANY VENDOR in the game for 90% of the original Dragon Coin price.
We've had to make a few changes in the game to support this new, pretty awesome functionality but most of those changes are things that you'll never see. This policy will NOT apply to stackable items like the dragon chow that Lady Celestia sells.
This has been a long time coming, and we're all very happy to have something like this inside DF. It will hopefully make every pile of Dragon Coins in the game last a LOT longer, go a lot further, and if you've ever accidentally purchased the wrong item (like me) then you should love this. Rather than just living with your slip up and having to destroy your accidental item, you get 48 hours to return it for nearly the full purchase price!
Here are a couple of questions that should be adressed:
"What if I have purchased few months ago?"
"What about after 48 hours?"
Unless a few months ago was in the last 48 hours, then you will not be able to return the item. The return policy only applies to 48 hours after the purchase. After 48 hours, there is no return or sell back.
"So this means we'll be able to sell drops that cost DCs for DCs? "
Sadly no. The return counts for items purchased, not found. DC drops will not be returnable, only destroyable.
And remember, this is going into effect Feb 1. It's not in the game now.
On to this week's release. Zhoom is used to working alone but so far he's been very pleased with your work. This friday he will need your help catching one of the most elusive members of the resistance. This quest will have several new enemies for you to face, a few interesting weapon drops, an interesting puzzle minigame and will hopefully take you one step closer to getting your hands on the Orb of Light.
There has been a lot of talk on the forums about the ranger class and we're working on the class skill list as we speak (go go geopetal!) but the ranger class is NOT coming this week. Sorry to disappoint you.
Other than working on the DC return functinality, the next step in Zhoom's quest chain and the ranger class we have also been working on a lot of Mid Secret (not quite Top Secret) functionality. It's still in its baby stages but we have taken a few leaps toward player housing (far distant future releases). I dunno about you guys, but I've played the Sims, I lived and breathed Animal Crossing for the Cube and I'm looking really forward to DF's own version of "Let's find a lamp to match this rug".
Does that make me weird?
The Time Is Nigh!
(Artix hates this space ^ ) Nigh means "near". After nearly a year of brainstorming, coming up with ideas, tweaking code, finding loop holes, plugging them up, finding MORE loop holes, plugging those, going to the store for more loophole plugs, stopping for a smoothie, and coming back to only to trip over several other loop holes, It is a great pleasure to announce that we are FINALLY introducing a Dragon Coin Item Return policy, in-game.
Effecttive February 1st, 2008: When you purchase a Dragon Coin (DC) Item from an in-game vendor (like my shop, for example) you will have 48 hours from the minute of purchase to return that item to ANY VENDOR in the game for 90% of the original Dragon Coin price.
We've had to make a few changes in the game to support this new, pretty awesome functionality but most of those changes are things that you'll never see. This policy will NOT apply to stackable items like the dragon chow that Lady Celestia sells.
This has been a long time coming, and we're all very happy to have something like this inside DF. It will hopefully make every pile of Dragon Coins in the game last a LOT longer, go a lot further, and if you've ever accidentally purchased the wrong item (like me) then you should love this. Rather than just living with your slip up and having to destroy your accidental item, you get 48 hours to return it for nearly the full purchase price!
Here are a couple of questions that should be adressed:
"What if I have purchased few months ago?"
"What about after 48 hours?"
Unless a few months ago was in the last 48 hours, then you will not be able to return the item. The return policy only applies to 48 hours after the purchase. After 48 hours, there is no return or sell back.
"So this means we'll be able to sell drops that cost DCs for DCs? "
Sadly no. The return counts for items purchased, not found. DC drops will not be returnable, only destroyable.
And remember, this is going into effect Feb 1. It's not in the game now.
On to this week's release. Zhoom is used to working alone but so far he's been very pleased with your work. This friday he will need your help catching one of the most elusive members of the resistance. This quest will have several new enemies for you to face, a few interesting weapon drops, an interesting puzzle minigame and will hopefully take you one step closer to getting your hands on the Orb of Light.
There has been a lot of talk on the forums about the ranger class and we're working on the class skill list as we speak (go go geopetal!) but the ranger class is NOT coming this week. Sorry to disappoint you.
Other than working on the DC return functinality, the next step in Zhoom's quest chain and the ranger class we have also been working on a lot of Mid Secret (not quite Top Secret) functionality. It's still in its baby stages but we have taken a few leaps toward player housing (far distant future releases). I dunno about you guys, but I've played the Sims, I lived and breathed Animal Crossing for the Cube and I'm looking really forward to DF's own version of "Let's find a lamp to match this rug".
Does that make me weird?
DC sellback...I hope this doesn't mean the beginning of DC drop too...because that would mean also a big rise in every DC items cost. Well we'll see. I can't wait to see one day the housing system though